Crossfire Server  1.75.0
spawn_zone Struct Reference

Zone in which to add NPCs when the map was just loaded. More...

Data Fields

int ex
 
int ey
 
int sx
 
int sy
 

Detailed Description

Zone in which to add NPCs when the map was just loaded.

NPC will be added in [sx, ex[ and [sy, ey[.

Definition at line 74 of file citylife.cpp.

Field Documentation

◆ ex

int spawn_zone::ex

Definition at line 75 of file citylife.cpp.

Referenced by load_citylife().

◆ ey

int spawn_zone::ey

Definition at line 75 of file citylife.cpp.

Referenced by load_citylife().

◆ sx

int spawn_zone::sx

Definition at line 75 of file citylife.cpp.

Referenced by load_citylife().

◆ sy

int spawn_zone::sy

Definition at line 75 of file citylife.cpp.

Referenced by load_citylife().


The documentation for this struct was generated from the following file: