bool can_follow(object *, player *)
void login_check_shutdown(object *const op)
Warn op if a server shutdown is scheduled.
void player_map_change_common(object *op, mapstruct *const oldmap, mapstruct *const newmap)
std::vector< std::string > disabled_plugins
List of disabled plugins, 'All' means all.
ServerSettings serverSettings
volatile sig_atomic_t shutdown_flag