|
Crossfire Server
1.75.0
|
Those values are returned by save_map(), save_object() and save_objects(). More...
Macros | |
| #define | SAVE_ERROR_CLOSE -6 |
| Close error for regular file. More... | |
| #define | SAVE_ERROR_NO_PATH -4 |
| Map had no path set. More... | |
| #define | SAVE_ERROR_NOT_IN_MEMORY -10 |
| Map to swap isn't in memory. More... | |
| #define | SAVE_ERROR_OK 0 |
| No error. More... | |
| #define | SAVE_ERROR_PLAYER -11 |
| Player on map to save. More... | |
| #define | SAVE_ERROR_RCREATION -1 |
| Couldn't create the regular save file. More... | |
| #define | SAVE_ERROR_UCREATION -2 |
| Couldn't create the file for unique objects. More... | |
| #define | SAVE_ERROR_URENAME -5 |
| Couldn't rename unique temporary file. More... | |
| #define | SAVE_ERROR_WRITE -3 |
| Write error. More... | |
Those values are returned by save_map(), save_object() and save_objects().
Values under -10 are returned by swap_map() only.
| #define SAVE_ERROR_CLOSE -6 |
| #define SAVE_ERROR_NO_PATH -4 |
| #define SAVE_ERROR_NOT_IN_MEMORY -10 |
| #define SAVE_ERROR_OK 0 |
No error.
Definition at line 142 of file map.h.
Referenced by save_map(), save_object(), save_player(), and swap_map().
| #define SAVE_ERROR_PLAYER -11 |
Player on map to save.
Definition at line 151 of file map.h.
Referenced by command_reset(), and swap_map().
| #define SAVE_ERROR_RCREATION -1 |
Couldn't create the regular save file.
Definition at line 143 of file map.h.
Referenced by save_map().
| #define SAVE_ERROR_UCREATION -2 |
Couldn't create the file for unique objects.
Definition at line 144 of file map.h.
Referenced by command_reset(), and save_map().
| #define SAVE_ERROR_URENAME -5 |
Couldn't rename unique temporary file.
Definition at line 147 of file map.h.
Referenced by save_map().
| #define SAVE_ERROR_WRITE -3 |