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Crossfire Server
1.75.0
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Used in the new_face structure on the magicmap field. More...
Macros | |
| #define | FACE_COLOR_MASK 0xf |
| #define | FACE_FLOOR 0x80 |
| #define | FACE_WALL 0x40 |
| Or'd into the color value by the server right before sending. More... | |
Used in the new_face structure on the magicmap field.
Low bits are color information. For now, only high bit information we need is for the floor.
| #define FACE_COLOR_MASK 0xf |
Definition at line 322 of file newclient.h.
| #define FACE_FLOOR 0x80 |
Definition at line 318 of file newclient.h.
Referenced by draw_magic_map(), FaceLoader::load(), magic_mapping_mark(), magic_mapping_mark_recursive(), and FaceWriter::write().
| #define FACE_WALL 0x40 |
Or'd into the color value by the server right before sending.
Definition at line 319 of file newclient.h.
Referenced by magic_mapping_mark(), and magic_mapping_mark_recursive().