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Crossfire Server
1.75.0
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Macros | |
| #define | ANIM_FLAGS_MASK 0x6000 |
| Used only by the client. More... | |
| #define | ANIM_MASK 0x1fff |
| AND'ing this with data from server gets us just the animation id. More... | |
| #define | ANIM_RANDOM 1<<13 |
| #define | ANIM_SYNC 2<<13 |
| #define | FACE_IS_ANIM 1<<15 |
| #define ANIM_FLAGS_MASK 0x6000 |
Used only by the client.
Definition at line 366 of file newclient.h.
| #define ANIM_MASK 0x1fff |
AND'ing this with data from server gets us just the animation id.
Used only by the client.
Definition at line 372 of file newclient.h.
| #define ANIM_RANDOM 1<<13 |
Definition at line 363 of file newclient.h.
Referenced by map2_add_ob().
| #define ANIM_SYNC 2<<13 |
Definition at line 364 of file newclient.h.
Referenced by map2_add_ob().
| #define FACE_IS_ANIM 1<<15 |
Definition at line 362 of file newclient.h.