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Crossfire Server
1.75.0
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These values are used for the account login code to denote what field follows. More...
Macros | |
| #define | ACL_CLASS 2 |
| #define | ACL_FACE 5 |
| #define | ACL_FACE_NUM 8 |
| #define | ACL_LEVEL 4 |
| #define | ACL_MAP 7 |
| #define | ACL_NAME 1 |
| #define | ACL_PARTY 6 |
| #define | ACL_RACE 3 |
These values are used for the account login code to denote what field follows.
ACL = Account Character Login
| #define ACL_CLASS 2 |
Definition at line 222 of file newclient.h.
Referenced by send_account_players().
| #define ACL_FACE 5 |
Definition at line 225 of file newclient.h.
Referenced by send_account_players().
| #define ACL_FACE_NUM 8 |
Definition at line 228 of file newclient.h.
Referenced by send_account_players().
| #define ACL_LEVEL 4 |
Definition at line 224 of file newclient.h.
Referenced by send_account_players().
| #define ACL_MAP 7 |
Definition at line 227 of file newclient.h.
Referenced by send_account_players().
| #define ACL_NAME 1 |
Definition at line 221 of file newclient.h.
Referenced by send_account_players().
| #define ACL_PARTY 6 |
Definition at line 226 of file newclient.h.
Referenced by send_account_players().
| #define ACL_RACE 3 |
Definition at line 223 of file newclient.h.
Referenced by send_account_players().