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| file | anim.cpp [code] |
| | This file contains animation-related code.
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| file | arch.cpp [code] |
| | All archetype-related functions.
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| file | artifact.cpp [code] |
| | Everything concerning artifacts.
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| file | bufferreader.cpp [code] |
| |
| file | button.cpp [code] |
| | This handles triggers, buttons, altars and associated objects.
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| file | cf_random.cpp [code] |
| |
| file | dialog.cpp [code] |
| | Structures and functions used for the dialog system.
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| file | events.cpp [code] |
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| file | exp.cpp [code] |
| | Experience management.
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| file | friend.cpp [code] |
| | Functions related to relationship management.
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| file | holy.cpp [code] |
| | God-related common functions.
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| file | image.cpp [code] |
| | Handles face-related stuff, including the actual face data.
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| file | info.cpp [code] |
| | The functions in this file are purely mean to generate information in differently formatted output, mainly about monsters.
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| |
| file | init.cpp [code] |
| | Basic initialization for the common library.
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| |
| file | item.cpp [code] |
| | Those functions deal with objects in general, including description, body location, and such.
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| |
| file | languages.cpp [code] |
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| file | links.cpp [code] |
| | Utility functions for links between objects.
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| file | living.cpp [code] |
| | Functions related to attributes, weight, experience, which concern only living things.
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| |
| file | logger.cpp [code] |
| | This handles logging, to file or strerr/stdout.
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| |
| file | los.cpp [code] |
| | This handles the "line of sight" for players and monsters.
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| |
| file | map.cpp [code] |
| | Map-related functions.
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| |
| file | minheap.cpp [code] |
| | Implements a minheap.
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| |
| file | ob_methods.cpp [code] |
| | Those functions deal with the object/type system.
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| |
| file | ob_types.cpp [code] |
| | Those functions deal with the object/type system.
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| |
| file | object.cpp [code] |
| | Everything related to objects, in their basic form.
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| |
| file | output_file.cpp [code] |
| |
| file | path.cpp [code] |
| | Contains file path manipulation functions.
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| |
| file | player.cpp [code] |
| | Player-structure related functions.
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| |
| file | porting.cpp [code] |
| | This file contains various functions that are not really unique for crossfire, but rather provides what should be standard functions for systems that do not have them.
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| |
| file | re-cmp.cpp [code] |
| | Pattern match a string, parsing some of the common RE-metacharacters.
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| |
| file | readable.cpp [code] |
| | This file contains code relevant to the BOOKS hack – designed to allow randomly occuring messages in non-magical texts.
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| |
| file | recipe.cpp [code] |
| | Basic stuff for use with the alchemy code.
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| |
| file | region.cpp [code] |
| | Region management.
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| |
| file | shstr.cpp [code] |
| | This is a simple shared strings package with a simple interface.
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| |
| file | stringbuffer.cpp [code] |
| |
| file | time.cpp [code] |
| | In-game time functions.
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| |
| file | treasure.cpp [code] |
| | Everything concerning treasures.
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| |
| file | utils.cpp [code] |
| | General convenience functions for crossfire.
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| |