sstring title
The message's title, only used for knowledge.
sstring identifier
Message identifier, can be NULL.
const Face * face
Face the message displays at in the knowledge dialog, NULL if no face defined.
void stringbuffer_append_printf(StringBuffer *sb, const char *format,...)
Append a formatted string to a string buffer instance.
void stringbuffer_append_string(StringBuffer *sb, const char *str)
Append a string to a string buffer instance.
virtual void write(const GeneralMessage *message, StringBuffer *buf)
Write the specified asset to the StringBuffer.
int chance
Relative chance of the message appearing randomly.
sstring quest_code
Optional quest code and state this message will start.
One general message, from the lib/messages file.
A buffer that will be expanded as content is added to it.
sstring name
Face name, as used by archetypes and such.
sstring message
The message's body.